Communication, Media, Technology

Courses

CMET 1001: HUMAN COMMUNICATION

Credits 3
In this course the student examines human, verbal, non-verbal and visual communication. Through an interactive classroom the student will combine the theory and definitions of the text with their experience to clarify and understand the concepts that make up human communication. In the classroom, writing, making presentations, working in groups, solving problems and applying creativity to the concepts of communication will be some of the ways the students learn and reinforce the subject matter. Written papers, research and computer-mediated-communication further reinforce the concepts of the course and serve as a means of evaluation of the student's understanding and absorption of the material.

CMET 1001H: HUMAN COMMUNICATION - HONORS

Credits 3
n this course the student examines human, verbal, non-verbal and visual communication. Through an interactive classroom the student will combine the theory and definitions of the text with their experience to clarify and understand the concepts that make up human communication. In the classroom, writing, making presentations, working in groups, solving problems and applying creativity to the concepts of communication will be some of the ways the students learn and reinforce the subject matter. Written papers, research and computer-mediated-communication further reinforce the concepts of the course and serve as a means of evaluation of the student's understanding and absorption of the material. Cross-listed with SLSO1008H

CMET 1002: MASS MEDIA AND DIGITAL

Credits 3
PREREQUISITE: CMET1001 The subject matter of this course is the history and development of mass communication. The course will include examining the origin, economics, technology, mode of communication, communication effectiveness, social role and future of a variety of communication media including: newspapers, magazines, books, radio, television, film and computer-mediated-communication.

CMET 2001: COMMUNICATION IN ORGANIZATIONS

Credits 3
This course provides an overview of the interaction of structure, culture, technology, and communication in organizations. Classes will focus on case studies of the structures and culture of new technology organizations and the dynamic encountered when new technology meets old economy culture. Within this course the student will also practice specific communication skills such as preparation for job interviews, performance appraisals, professional presentations, and negotiation.

CMET 2003: COMMUNICATION BETWEEN CULTURES

Credits 3
This course begins with a focus study on communication factors which affect any cross-cultural interpersonal interaction. The students then survey specific differences between U.S. cultural customs and other of countries. Finally, the role of the media in intercultural relations is discussed.

CMET 2004: FUND OF COMMUNICATION FOR DESIGN

Credits 3
The goal of this course is to introduce graphic design majors to career-relevant theories and practices of interpersonal and related mediated communication. Emphasis will be on designer-client and creative-team communication. Course content will include basic communication theory, the roles of non-verbal communication and language in professional communication, building professional relationships, teamwork and brainstorming, conflict management strategies, and cultural influences in design concepts and process. Students will integrate these concepts through class projects, which include writing, speaking, problem-solving and presentations.

CMET 2005: COMMUNICATION THEORY, RESEARCH

Credits 3
PREREQUISITE: CMET1001 This course is an introduction to the application of theory and research to mass communication including Internet communication. In addition, the course provides a starting point for students in understanding and creating a critical perspective on mass communication through the lens of specific theoretical perspectives.

CMET 2012: COMMUNICATION, SPORTS AND

Credits 3
Sports is a global, highly influential industry that ranges from sporting goods to professional and amateur sports organizations and effects populations across national boundaries and cultures. This class focuses on the ways that sport is a communication phenomena which influences how we see and interact within our own cultures and other cultures. In using communication theories, the class will focus on how people enact, produce, consume and organize sport as a primarily communicative activity. This will mean focusing on the ways the mass media discusses and influences the importance of sports within cultures; the ways various myths, metaphors, and narratives influence participants, fans, and media views on the role of sport; the ways small group and organizational communication theories can highlight and analyze relational issues in sport; and how our own language choices influence and reinforce the interaction between sport and culture.

CMET 3002: NEW MEDIA & DIGITAL COMMUNICA TECH

Credits 3
This course deals with the evolution of technology and the use of communications technology for business, entertainment and information. Through readings, discussion, group work and hands-on experience the class examines the social, cultural and economic aspects of communication technology.

CMET 3005: MESSAGE DESIGN AND MEDIA

Credits 3
This course is a broad examination of mass media as message design with an emphasis on understanding the visual, aural and contextual aspects of a variety of communications media such as: film, video, print media, outdoor advertising and web pages. Elements of control in message design, as well as conceptual frameworks in popular culture, will he addressed from still and moving images, to sound, color, texture and text. Message Design will prepare students entering fields of media production to under-stand the inherent meaning of every element of mass media construction.

CMET 3009: SOCIAL MEDIA RESEARCH AND

Credits 3
The goal of this class is to help students understand the significance and meaning of social media to society and culture on both a large scale and on an individual basis. The class will include reading and conducting research on the effectiveness and effects of social media on individuals and on the larger scale of politics, business, education, society and culture. Research methods like surveys and focus groups as well as participant/observation will be used to help students gather data to answer specific questions about the short term and long term effects of social media.The origins, structures and business models of the major social media platforms will be examined along with some of the fringe apps which provide similar services but to smaller, niche audiences. The future of social media, including possible regulations, the changing marketplace, extensive use of artificial intelligence and virtual reality will also be considered.

CMET 3040: SPECIAL TOPICS IN COMMUNICATION,

Credits 3
SP18: Intro to Game Studies - This course offers students an opportunity to explore games from an academic perspective. Students will learn about play and games, from their early roots in history to the multimillion dollar video game and board game industries of today. Through a comprehensive selection of readings from leading game scholars, students will learn how games deliver meaning through narrative and mechanics, explore issues of violence and gender, and understand the streaming and eSports communities growing in the United States and beyond.

CMET 3043: POLITICAL COMMUNICATION AND

Credits 3
PREREQUISITE: ENGL1012 AND ENGL1012H The class will bridge concepts form multiple majors in relation to the upcoming election by focusing on how politicians, special interest groups/organizations, and citizens use communication to influence public policies and the election through debate, advertising, speeches, social networking and other forms of communication. In analyzing the many forms of political communication, students will learn how to become more critical consumers and users of political communication. The course is an elective open to juniors and seniors.

CMET 4001: LEGAL ISSUES OF MEDIA AND

Credits 3
This course will examine the of laws and rules affecting various types of mass communication industries in the United States, i.e., broadcasting, cable communication, the Internet, advertising and journalism. The roles of the public, political leaders, research groups, the Federal Communication Commission (FCC), the Federal Trade Commission (FTC), the First Amendment and the Supreme Court will be examined.

CMET 4002: BROADCASTING, CABLE AND NEW

Credits 3
PREREQUISITE: CMET2005 This course overviews the television, radio and cable television industries and the economic, regulatory, technological and legal forces on them. The course also deals with aspects of production in television, radio and cable programming such as newscasts, interviews, advertising, entertainment and public service programming.

CMET 4005: GAMIFICATION

Credits 3
PREREQUISITE: INQU3007 This course will provide the student with a deep understanding of how a wide variety of games are produced by collaborative teams for purposes as varied as entertainment, training, marketing, sales, business and education. Students will be exposed to game logic, games for learning and training, and gamification concepts for a range of activities. Individual and group projects, research, surveys and simulations will all be major parts of the class learning activities. The social, cultural and economic implications and roles of games today and in the future will be examined.

CMET 4040: BROADCAST NEWS MEDIA

Credits 3
PREREQUISITE: ENGL1012 AND ENGL1012H This course is an overview of television news and the role it plays in society. The course will look at the skills necessary for making a new production successful. It will also examine how a production is structured - maintaining that delicate balancing act of substance versus style..

CMET 4050: SENIOR CAPSTONE

Credits 3
As a part of each Communication, Media, and Technology student's program, they are required to design and complete a focus project in the specific area of their choice. Similar to a Senior Thesis, the focus project should be a capstone for study in Communication, Media, and Technology and bring multiple elements together into a substantial research and/or production project. Individual project design requires faculty approval. Successful evaluation includes the participation of a local professional in the student’s chosen area.

CMET 4051: INTERNSHIP I @

Credits 1 6
A practical work experience in a field setting which deals with communication. The student is given the opportunity to integrate his/her theoretical and practical knowledge under the supervision of professionals in the field of communication. This internship must be taken in the student's track specialization.

CMET 4052: INTERNSHIP II - COMMUNICATION,

Credits 1 6
A practical work experience in a field setting which deals with communication. The student is given the opportunity to integrate his/her theoretical and practical knowledge under the supervision of professionals in the field of communication. This internship must be taken in the student's track specialization.

INQU 3007: GAME STUDIES

Credits 3
PREREQUISITE: ENGL1012 The course is an introduction to the significance of games through human history and their evolving role in the digital age. The course will include examining how games are made, logical progressions of play, how games can teach as well as create narrative structures similar to film, television and literature.

INQU 3007H: GAME STUDIES

Credits 3
PREREQUISITE: ENGL1012 -- PENDING SENATE APPROVAL The course is an introduction to the significance of games through human history and their evolving role in the digital age. The course will include examining how games are made, logical progressions of play, how games can teach as well as create narrative structures similar to film, television and literature.

INQU 4003: VIRTUAL COMMUNITIES & SOCIAL MEDIA

Credits 3
PREREQUISITE: ENGL1012 OR ENGL1012H This course will assist the student in examining virtual communities from the perspective of issues related to social media tools. Some areas that will be examined include ethical values, regulations/laws, free speech, content controls, intellectual properties, privacy, security, and safety in virtual communities. We will discuss what we mean by virtual community and how we encourage, discuss, analyze, understand, design, and participate in healthy communities in the age of many-to-many social media. Students will need the willingness to immerse in social media practices and develop a notion of how these practices affect self and community.

MCOM 5010: ORGANIZATIONAL COMMUNICATION

Credits 3
Organizational communication is a practice at the intersection of theory and working people. This course explores the history and practices of organizational communication with a focus on contemporary practice. Students discuss and evaluate concepts related to communication between coworkers, communication with management, internal messaging and inter-firm collaboration.

MCOM 5020: COMMUNICATION RESEARCH METHODS

Credits 3
To be able to evaluate challenging and contemporary approaches to communication requires an understanding of how new research is made. This course explores a range of contemporary research methods that students will learn to apply in their own work and understand in the scholarship of others. The course positions research not as distant from praxis but rather its starting point. Students will design a comprehensive research proposal that could be implemented into a fuller project in the future.

MCOM 5030: DIGITAL COMMUNICATION

Credits 3
The emergence of the Internet has upended many of the practices of human communication that preceded them. This course explores the nature of digital and networked communication and asks students to critique and adapt to this current environment. Students will explore the complexities of online communities and anonymous social interactions and analyze communication practices that facilitate communication through digital technology with a focus on the future and adaptability.

MCOM 5040: MEDIA THEORY

Credits 3
We live in a mediated society, watching, hearing, crafting and reading messages across media on a daily basis. This class explores how media communicate ideas and the importance of understanding mediated communication as communicators and as members of audiences. Students will learn various techniques used in analyzing media that will facilitate their abilities to critique and create mediated communication. This course provides a necessary theoretical grounding that students will need in order to effectively engage with contemporary media, media theory, and subsequent courses.

MCOM 5050: COMMUNICATION ETHICS

Credits 3
Communication is a powerful skill, and like all such things, it must be used responsibly. This course explores the philosophy and practice of ethical communication in various contexts. Students will learn and practice ethical communication in ways that can apply everywhere from interpersonal scenarios to the workplace. This instruction serves to introduce and reinforce principals that are central to establishing and maintaining an ethical world.

MCOM 6010: CONFLICT MANAGEMENT

Credits 3
PREREQUISITE: MCOM5020, GRADE OF C OR BETTER Conflict is inevitable, and communication is central to understanding and resolving it. This course will focus on the theory and practice of conflict management communication with a focus on developing student skills in effective and ethical conflict resolution. Students will apply theory-informed techniques that serve to make conflict-prone spaces more cooperative and supportive. Not only does the course offer the space to understand conflict in various forms through the social sciences, but it also calls on students to grow personally and professionally through the application of conflict management studies.

MCOM 6020: INTERCULTURAL COMMUNICATION

Credits 3
PREREQUISITE: MCOM5020, GRADE OF C OR BETTER An interconnected world leads inevitably to intercultural contact. This course explores the complexities of intercultural communication in personal and professional contexts. Students will develop and practice skills that prepare them for both communicating with others from various cultures and to be open and understanding of differences in ways that contribute to effective collaboration and dialogue.

MCOM 6030: STRATEGIC COMMUNICATION

Credits 3
PREREQUISITE: MCOM5020, GRADE OF C OR BETTER A plan is only effective if those implementing it understand it. This course focuses on the theory and practice of strategic communication: the ways organizations purposefully employ communication to meet specific objectives. The course focuses on developing strategies that bring complex plans to life for both subordinates and superiors. Students will work with actual organizations to constructively critique and compose public relations and social marketing campaigns, developing their abilities to respond to client needs effectively and ethically.

MCOM 6040: SOCIAL MEDIA THEORY

Credits 3
PREREQUISITE: MCOM5040, GRADE OF C OR BETTER Social media is a key feature of the social and business landscape across the world, and understanding it is crucial to harnessing its potential. This course explores the sociology of social media and how social media can be used as part of communications strategies for personal and corporate purposes. Students will apply media theory to critique social media platforms, business strategies, and ethical concerns. This course will explore the relationships between social media platforms and the content that proliferates through them, and in so doing, students will learn to formulate effective social media communication.

MCOM 6050: COMMUNICATION & SOCIAL CHANGE

Credits 3
PREREQUISITE: MCOM5020, GRADE OF C OR BETTER Communication has the power to change the world for the better. This course explores how communication for social change is planned and implemented productively. The course draws together issues of ethics and effective strategic thinking and planning towards creating positive change in the world. Students will design and evaluate communication campaigns in service of the public interest through collaboration with nonprofit organizations.

MCOM 6090: PRACTICUM

Credits 1
This independent project serves as the opportunity for students to demonstrate all that they have learned throughout the program, drawing from various courses and skills to develop a project on the research or application of communication. The student will create a digital presentation that explores the student?s approach, methods, and results in ways that show they are prepared to take what they have learned into the next phases of their lives and careers.